game jammer

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English[edit]

Noun[edit]

game jammer (plural game jammers)

  1. One who participates in a game jam.
    • c. 2002, Gerfried Stocker, Christine Schöpf, editors, Takeover: Who’s Doing the Art of Tomorrow, Springer Vienna, →ISBN, page 174:
      [] viewing reels of game animations, imbibing jellybeans at the electrolobby bars, game jammers develop an online game in front of you, or sweating out a death match between expert pro-gamers, you can take the opportunity to schmooze with the highly approachable residents and visitors in the bustling halls and shadowy booths of the electrolobby.
    • 2018, Mikko Meriläinen, Riikka Aurava, “Internal Barriers to Entry for First-Time Participants in the Global Game Jam”, in Mélanie Ciussi, editor, Proceedings of the 12th European Conference on Games Based Learning, Reading: Academic Conferences and Publishing International Limited, →ISBN, page 416:
      The aim of this exploratory qualitative study is to increase our knowledge on potential internal barriers to entry for first-time game jammers.
    • 2018, Marie Meagan, Women in Gaming: 100 Professionals of Play, DK/Prima Games, →ISBN, page 119:
      “l am the very first female game jammer on the planet Earth.” Realizing the potential in creating rapid-iteration, experimental games, the original game jammers began to formalize and promote the activity.
    • 2018 December 20, K.G. Orphanides, “Publish and sell your games on itch.io”, in Wireframe, number 4, page 34:
      itch.io is the digital distribution platform of choice for indies, game jammers and experimental work.
    • 2021, Braxton Soderman, Against Flow: Video Games and the Flowing Subject, Cambridge, Mass.: The MIT Press, →ISBN, page 197:
      Like the players gazing out over the endless field of new possible game mechanics near the beginning of World of Goo, the playful game jammer or independent game developer chases the dream of new ideas, new markets, and global, entrepreneurial success.
    • 2023, Annakaisa Kultima, “The Future of Game Jams”, in Allan Fowler, Foaad Khosmood, editors, Game Jams – History, Technology, and Organisation, Springer, →ISBN, page 113:
      Experienced game jammers can help the less experienced or newbie participants to achieve their creative goals, teach them tricks in game development, guide how team work is done at its best and help with project management. Inviting and utilising experienced game jammers can be a critical success factor in game jams. The career option of a professional game jammer will form in the future.